Thursday, February 18, 2016

Final Project Proposal


The inital idea is to invent a program that recognizes facial features and converts the brush tool in Adobe Photoshop to different colors. This allows an artist to create an abstract portrait of their feelings in the actions they take, such as watching a movie or playing video games, or even just chatting with one of their friends in an improvised theater skit. As for the facial recognition software it will require further digging to find a suitable program. The rest of the checklist is as follows:


  • Photoshop
  • Illustrator
  • Premier
  • AfterEffects
Any and all patience is very appreciated! This project could take art to a whole new level of creativity.

Signing off,

- Ike

Monday, February 8, 2016

Update as of Week 6

Project 1 is about to get off the ground here. With Colin's help we've acquired an old Nintendo NES to really get a feel for the "Home Without a Home" project (A link to the project blog can be found below, along with a picture of our NES.

Essentially the project aims to create a virtual experience of another's life with old toys and a short series of individual videos. The videos and toys will be linked with interactive tools to create a sort of kinesthetic feeling all around, letting the viewers basically be what keeps the video going.

An idea Colin and I worked on for a potential final project would be to have people play old NES games and record their facial expressions. These expressions would then be linked interactively to Photoshop, Illustrator or another drawing program on a computer and could be used to create an abstract portrait.

Raw feelings could be illustrated in greater detail than ever before.



http://homewithoutahome.tumblr.com/

Tuesday, January 12, 2016

4 Possible Focus Areas for Project 1 (Week 2)

Our idea from class last Wednesday was a computer which utilized living space(s) for use. This effectively would turn an entire household into one giant computer, opting for several ways to maximize a person’s efficiency in today’s tech-savvy world. 4 possible areas of focus for the project include but are not limited to (most likely): Non-Integrated study habits, which originated culturally speaking whenever educational systems did, eons ago, which could be materialized by a maintenance program in the living space(s). Another could be amusement activities, which have been around since anything existed, ever. It would be integrated all throughout the digital household. Financial habits could be another, though this could be considered quite controversial. Originating from the beginning of money in trade, the user would wear some type of simple device tracking their monetary habits which would be integrated into the household’s financial programs, like the tax programs (can’t think of any of their names, haven’t paid taxes yet). Possibly another could be the user’s own personal style. Unknown when fashion first became a thing, the household would analyze the users outfit and coordinate to any current trends, making simple suggestions with internet use. This of course could be toggled on or off at any time, always staying optional.